This is a perfect example of developing a custom workflow that work’s for the individual.
I’m going to have to use this post as the inspiration required to come up with one myself.
In this post I want to carry on with discussing the design process and the work flow I’ve put together. It’s still a work-in-progress but the foundation I’ve laid for myself is stable. It came about after a lot of reading and thinking. I’ve come to the point where now I am ready to put it into action; and thus a work-in-progress. I’m still working on the creative aspect of my design work. However that doesn’t lend itself to much of a structure as it shouldn’t. And as I mentioned I am struggling with that part of my development. But the actual designing of the game can be structured as I have learned. So my intent at this point is to take the games I made from the tutorials and design my own game based on the mechanics I learned.
A lot of what I read about game designing and…
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